Incorporating Incorporating gestures as a tool for interaction gestures as a tool for interaction using Sensecraft and TinyML

I recently had the honor of being invited by the MOME Robotics Studio in Budapest to give a lecture in Professor Renáta Dezső’s course focused on the use of (Italian) gestures inspired by Bruno Munari’s 1963 “Supplement to the Italian Dictionary.” In fact, the goal of my lesson for the students was to train aRead more ⟶

An Escape Room for Educational Orienteering – A Student’s Project

Between July and November, I was involved with the Accademia Digitale Ligure in a project to develop an Escape Room for educational purposes. Together with the students, we analyzed and created five challenges that had to be solved using skills belonging to this or that educational path.Choosing your path after high school is a veryRead more ⟶

Introducing the Radio Game

As the Radio Game github project states out: a Meshtastic powered, Borges/Boal/Propp inspired workshop toolkit to make events participants get to know specific elements of an event The first Radio Game has taken place at Shenzhen Maker Faire 2025 which is becoming a very important moment for me to see old and new friends, andRead more ⟶

At MOME (Budapest) for Future Materials and a Gestures-translating TinyML workshop

In October I’ve been invited (a true honor) to join “Future Materials Conference” held by MOME Budapest. Besides having the possibility to share some insights about the patent meaning from a Open source hardware perspective, I proposed a workshop about TinyML in which we played around italian gestures as in Bruno Munari’s “Supplement to theRead more ⟶

The “Ozorian Experiment”

Along the last decade I’ve had the possibility to host Lutòpia, a wearable & decorations LED/light workshop in Ozora Festival. While I’ve been teaching physical computing, Iot, wearable computing and interface design in many different schools and institutions in the years, this little workshop lasting 3-4 days is by far the most extravagant and bizarreRead more ⟶